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In the previous three articles (Asynchronous Programming with async, [Deep Dive into Rust’s async Mechanism](https://xx/Rust async Technical Deep Dive), and Practical Applications of async), we progressively explored asynchronous programming—from its fundamental concepts to Rust’s async implementation and real-world applications. In this article, we continue with the theme of asynchronous programming by applying the discussed concepts to a practical project: building a high-performance web crawler using Rust async.
Why Rust?
Rust is a modern systems programming language focused on safety, speed, and concurrency. Its performance rivals C/C++, and its built-in concurrency model, combined with Tokio’s mature async runtime, effortlessly supports millions of concurrent coroutines. Additionally, Rust guarantees memory and thread safety at compile time, eliminating GC-related risks and avoiding common issues like memory leaks and crashes in crawler systems. Thus, Rust is exceptionally well-suited for developing high-performance crawlers.
However, these advantages also come with a learning curve. If you only need to scrape a few pages without high performance demands, Rust might not be the best choice—Python or Go could meet your needs more quickly.
The following dependencies are recommended for building a crawler system in Rust:
Requirement | Recommended Crate |
---|---|
Async Runtime | tokio |
HTTP Client | reqwest |
HTML Parsing | scraper |
URL Deduplication | dashmap |
Architecture Design
To construct a high-performance async crawler system, we modularize its design into the following components:
- Requester: Handles HTTP request construction, including custom User-Agent and other request-related configurations.
- Fetcher: Executes HTTP requests, manages concurrency, and implements delayed requests.
- Parser: Processes HTML responses, extracts target data, and handles new links.
- Pipeline: Asynchronously stores structured data.
- Scheduler: Manages task scheduling for the crawler.
Module Implementation
Requester
The Requester module constructs standardized HTTP requests using reqwest::RequestBuilder
to set headers, User-Agent, and other attributes.
Define a Requester
struct with properties like user_agent
and delay_ms
(for request delays). Example code:
use reqwest::{Client, RequestBuilder};
use std::time::Duration;
#[derive(Clone)]
pub struct Requester {
client: Client,
pub user_agent: String,
pub delay_ms: u64,
}
impl Requester {
pub fn new(user_agent: &str, delay_ms: u64) -> Self {
let client = Client::builder()
.user_agent(user_agent)
.build()
.unwrap();
Self {
client,
user_agent: user_agent.to_string(),
delay_ms,
}
}
pub fn build_request(&self, url: &str) -> RequestBuilder {
self.client.get(url)
}
}
Fetcher
The Fetcher asynchronously executes HTTP requests using tokio
and reqwest
.
Define a Fetcher
struct that utilizes Requester
to perform requests. Example code:
use crate::requester::Requester;
use tokio::time::{sleep, Duration};
pub struct Fetcher;
impl Fetcher {
pub async fn fetch(requester: &Requester, url: &str) -> Option<String> {
sleep(Duration::from_millis(requester.delay_ms)).await;
let request = requester.build_request(url);
match request.send().await {
Ok(resp) => match resp.text().await {
Ok(body) => Some(body),
Err(e) => {
eprintln!("failed to read response: {e:?}");
None
}
},
Err(e) => {
eprintln!("failed to request: {e:?}");
None
}
}
}
}
Parser
The Parser processes HTML responses to extract target data and new links, leveraging scraper
for parsing.
To accommodate diverse websites, abstract the Parser
as a trait
and implement specific parsers for different tasks. Example code:
use async_trait::async_trait;
#[async_trait]
pub trait Parser: Send + Sync {
async fn parse(&self, html: &str) -> ParseResult;
}
pub struct ParseResult {
pub data: Vec<String>,
pub new_links: Vec<String>
}
Pipeline
The Pipeline asynchronously stores structured data, such as saving it to a database.
Given the variety of storage options, define Pipeliner
as a trait
. Example code:
use async_trait::async_trait;
#[async_trait]
pub trait Pipeline: Send + Sync {
async fn process(&self, data: Vec<T>);
}
Scheduler
The Scheduler manages crawler task scheduling, serving as the core module. It uses tokio::sync::mpsc
for task queues and dashmap
for URL deduplication.
use tokio::sync::mpsc::{self, Sender, Receiver};
use dashmap::DashSet;
use std::sync::Arc;
pub struct Scheduler {
seen: Arc<DashSet<String>>,
sender: Sender<String>,
}
impl Scheduler {
pub fn new(sender: Sender<String>) -> Self {
Self {
seen: Arc::new(DashSet::new()),
sender,
}
}
pub fn try_enqueue(&self, url: String) {
if self.seen.insert(url.clone()) {
let _ = self.sender.try_send(url);
}
}
}
Robustness Enhancements
While the above modules form the foundation, ensuring long-term stability and efficiency requires addressing the following aspects:
- Retry Mechanism: Automatically retry failed requests due to network instability or invalid links, while logging failures.
- Task Isolation: Use
tokio::spawn
to isolate tasks, preventing interference between them. - URL Validation: Pre-crawl URL validation to avoid unnecessary retries and ensure link integrity.
Performance Optimization
As the crawler scales, performance can be enhanced through:
- Connection Reuse: Leverage
reqwest
‘s built-inhyper
connection pooling for TCP reuse. - Multi-Task Scheduling: Split task queues across modules to improve throughput.
- Distributed Deployment: Scale horizontally with multi-instance deployment, distributing URLs via message queues.
- Incremental Crawling: Save crawl progress to resume efficiently after failures.
Conclusion
Rust’s focus on safety, speed, and concurrency provides system-level performance and memory safety guarantees. Coupled with its vibrant ecosystem, Rust empowers developers to build high-performance, stable, and scalable crawler systems.
This article dissected a crawler system into modular components, addressed robustness challenges, and proposed optimizations to meet evolving demands.